Posted in Wii on November 25th, 2006 5 Comments »
Link’s parents were the leaders of a small village near the frontier of Hyrule. When Link was little, the king of Hyrule sought to unify the land by invading the neighboring country. During this long war, that country’s army invaded the village. To make sure no rebels would rise, Ganondorf — that country’s king — […]
Posted in Wii on November 22nd, 2006 2 Comments »
I’ve got less time to spend on this game concept this week, so I don’t have a full concept at this point. I did spend some time on it however, so I decided to make a post about my current thought process.
To reinvent a classic such as Zelda, I think the best way is to […]
Posted in Wii on November 20th, 2006 3 Comments »
Yesterday I went to see Casino Royale with a friend of mine. It’s a great movie that puts a great new twist on James Bond. It’s similar enough that you recognize the suave spy, but different enough that it feels like a breath of fresh air. When the movie ended, the first thing I said […]
Posted in Xbox 360 on November 17th, 2006 No Comments »
My other site got Digged earlier this week, so I spent yesterday tweaking that site and writing a new article for it, rather than updating this site. So that explains the absence of update yesterday.
Today, I’ve listed the missions of the Pancho Villa game. All of these missions are based on Villa’s life — or […]
Posted in Xbox 360 on November 15th, 2006 3 Comments »
At its core, the concept for this game is a third person shooter, like Gears of War but with more sombreros. The innovation is more in the historical setting and the feel of the game than in technical gameplay aspects. Nevertheless, a few game mechanics are worth detailing.
Horseback Riding
Pancho Villa is renowned for his daring […]
Posted in Xbox 360 on November 14th, 2006 No Comments »
The theme for this week’s game is “Mexico”, a pretty broad subject indeed. After spending some time thinking about it, I remembered a popular bandit and hero of the Mexican revolution: Pancho Villa!
There haven’t been many games based on the lives of real people for some reason. I think it can be a great way […]
Posted in Xbox 360 on November 13th, 2006 No Comments »
First of all, sorry for the lack of update last Friday. I was away most of the day and updating would have meant rushing it. I figured no update was better than a crappy update.
Anyway, as usual I picked a platform and a theme at random and will use them as the basis for this […]
Posted in PSP on November 9th, 2006 2 Comments »
Brem mentioned in yesterday’s comment that he’d like to know more about the storyline. Indeed, I haven’t talked about it much so far, so that’s my subject for today. Let’s start with the world’s story and then continue with how the story progresses in-game.
Background Story
Super-hero worlds really gain from having a reason why there are […]
Posted in PSP on November 8th, 2006 1 Comment »
As a designer, I like giving control over the game to the player. That’s the one thing games do better than any other media: while the audience watches a TV show or a movie passively, they have a real influence over the events in a game. Too many game designers try to tell something to […]
Posted in PSP on November 7th, 2006 No Comments »
As Spider-Man would say: “With great power comes great responsibility”. Super-heroes have a moral duty to help the world, but they must also balance that duty with living their ordinary lives. Super-man, Spider-man, Batman, The Incredibles, even Wolverine: they all must balance their super life with their ordinary life.
This is the basis of many super-hero […]