This Week’s Theme
November 13th, 2006 by Pierre-Alexandre Garneau
First of all, sorry for the lack of update last Friday. I was away most of the day and updating would have meant rushing it. I figured no update was better than a crappy update.
Anyway, as usual I picked a platform and a theme at random and will use them as the basis for this week’s game design. They are:
- Platform: Xbox 360
- Theme: Mexico
The platform is great: I was hoping to get a challenge on a next-generation console soon. I love designing for handhelds, but a Xbox 360 is so powerful it removes most technical constraints. The budget for next-gen games are huge (often over 20 millions bucks) so that also allows for bigger ideas.
As for the theme, it’s very broad — lots of possibilities. Possible approaches, off the top of my head:
- The Mayan culture
- The movie Desperado
- Spicy food
- Grim Fandango
- etc.
I think it’ll be interesting: few games are set in Mexico, but it has a very interesting culture. Lots of potential, but the challenge is to choose the best way to do it. Come back tomorrow to see what approach I’ll choose!



