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First of all, sorry for the lack of update last Friday. I was away most of the day and updating would have meant rushing it. I figured no update was better than a crappy update.

Anyway, as usual I picked a platform and a theme at random and will use them as the basis for this week’s game design. They are:

  • Platform: Xbox 360
  • Theme: Mexico

The platform is great: I was hoping to get a challenge on a next-generation console soon. I love designing for handhelds, but a Xbox 360 is so powerful it removes most technical constraints. The budget for next-gen games are huge (often over 20 millions bucks) so that also allows for bigger ideas.

As for the theme, it’s very broad — lots of possibilities. Possible approaches, off the top of my head:

  • The Mayan culture
  • The movie Desperado
  • Spicy food
  • Grim Fandango
  • etc.

I think it’ll be interesting: few games are set in Mexico, but it has a very interesting culture. Lots of potential, but the challenge is to choose the best way to do it. Come back tomorrow to see what approach I’ll choose!

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