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Archive for December, 2006

Architecture

Better late than never: the architecture game concept. My initial ideas were close to the typical tycoon games, a genre centered around building facilities to be used efficiently by people. But typical tycoon games don’t really focus on architecture, they’re more about management with some construction thrown in. When I think good architecture, I think […]

New Design Challenge

Last week I was working on stuff that required a lot of writing and a lot of my time, so I didn’t feel like writing some more in this blog. But that’s pretty much over, so I can come back to updating this site. This week is a return to a random theme too.
So, this […]

It seems spam filters have reached the point where they cause more problems than they solve. My ISP (Videotron) changed some settings in their spam filter it seems — I didn’t even know that thing was on — and it started killing every single email I received at my pagtech.com and gameideas.org addresses. Basically, nearly […]